Unity 3D Pro 4.3.2 f1 x86. [img]https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQvW9NJGXqqxkbs1VRV-f8JiXuC4N1rX6dn1FuzhH4eS0eZ_iMrYA[/img] Unity 3D Pro 4.3.2 f1 x86 | 1.06 GB System Requirements for Unity development Windows XP SP2 or later; Windows 7 SP1; Mac OS X "Snow Leopard" 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X. Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work. Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
Unity 3D Pro 4.3.2 f1 x86
System Requirements for Unity iOS development In addition to the General Requirements system: Only Unity OS X version supports iOS as build platform Xcode 4.3 System Requirements for Unity Android development In addition to the General Requirements system: Android SDK and Java Development Kit (JDK) Android authored content requires devices equipped with: Android OS 2.3.1 or later Device powered by an ARMv7 (Cortex family) CPU GPU support for OpenGLES 2.0 is recommended System Requirements for Windows Store / Windows Phone development In addition to the General Requirements system: Windows Phone SDK 8.0 requires 64-bit Windows 8 Pro or higher. You can't develop Windows Phone apps on Windows 8, 7, on Windows Server 2008, or on Windows Server 2012. Microsoft Visual Studio 2012 System Requirements for Unity BlackBerry development In addition to the General Requirements system: Requires installation of Java 32-bit runtime BlackBerry authored content requires devices equipped with BlackBerry OS 10 or later System Requirements for Unity-made Content Windows XP or later; Mac OS X 10.5 or later. Pretty much any 3D graphics card, depending on complexity. Online games run on all browsers, including IE, Firefox, Safari, and Chrome, among others.