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Pixel Film Studios Proframe For Fcpx /(Mac OSX)
Pixel Film Studios Proframe For Fcpx (Mac OSX)
Pixel Film Studios Proframe For Fcpx (Mac OSX) | 447 MB
With PROFRAME from Pixel Film Studios you can add a realistic frame or border to your footage in Final Cut Pro X. PROFRAME comes with over 45 unique frames which can be manipulated in 3D space to create a parallax effect. Applying a frame to your film is a fun and easy way to add depth and style to your footage.
Over 45 Frame Methods
Choose from seven different frame and border types (including: TV, Vintage Frame, Grunge, and Film). With PROFRAME, you can take your footage anywhere from an art gallery to a 3D geometric universe in the click of a button.
Pixel Film Studios Proframe For Fcpx (Mac OSX) | 447 MB
With PROFRAME from Pixel Film Studios you can add a realistic frame or border to your footage in Final Cut Pro X. PROFRAME comes with over 45 unique frames which can be manipulated in 3D space to create a parallax effect. Applying a frame to your film is a fun and easy way to add depth and style to your footage.
Over 45 Frame Methods
Choose from seven different frame and border types (including: TV, Vintage Frame, Grunge, and Film). With PROFRAME, you can take your footage anywhere from an art gallery to a 3D geometric universe in the click of a button.
Pixel Film Studios Proteaser (Vol. 1-10)
Pixel Film Studios Proteaser (Vol. 1-10)
Pixel Film Studios Proteaser (Vol. 1-10) | 1.4 GB
Mac Platform: Intel
Pixel Film Studios Proteaser (Vol. 1-10) | 1.4 GB
Mac Platform: Intel
Pixel Film Studios Proflare For Final Cut Pro X /(Mac 0SX)
Pixel Film Studios Proflare For Final Cut Pro X (Mac OSX)
Pixel Film Studios Proflare For Final Cut Pro X (Mac OSX)
Size: 755 MB
Easily add beautiful, epic, or vintage lighting to any footage in FCPX with PROFLARE? by Pixel Film Studios?, a collection of over 150 professional light leak effects. Simply drop one of PROFLARE's? effects on to your clip and adjust the user friendly controls to change the orientation, movement, color, flicker, and opacity of the light.
Unique Light for Any Scene
Pixel Film Studios Proflare For Final Cut Pro X (Mac OSX)
Size: 755 MB
Easily add beautiful, epic, or vintage lighting to any footage in FCPX with PROFLARE? by Pixel Film Studios?, a collection of over 150 professional light leak effects. Simply drop one of PROFLARE's? effects on to your clip and adjust the user friendly controls to change the orientation, movement, color, flicker, and opacity of the light.
Unique Light for Any Scene
NEW GSG HDRI Collections: Pro Studios
NEW GSG HDRI Collections: Pro Studios
NEW GSG HDRI Collections: Pro Studios
HDri | 977 MB
A Brand new HDRI Collection with over 70 more professional, High-rez HDRI maps and tools to quickly turn your models or scenes into perfect HDR renders.
NEW GSG HDRI Collections: Pro Studios
HDri | 977 MB
A Brand new HDRI Collection with over 70 more professional, High-rez HDRI maps and tools to quickly turn your models or scenes into perfect HDR renders.
Kirk Hunter Studios Spotlight Strings UPDATED Bertha KONTAKT
Kirk Hunter Studios Spotlight Strings UPDATED Bertha KONTAKT
Kirk Hunter Studios Spotlight Strings UPDATED Bertha KONTAKT | 4.12 Gb
Actually, Spotlight Strings started out as "Solo Strings 3" back in 2008. I was experimenting with Kontakt's LFO abilities to simulate string vibrato. This was due to the fact that I wanted to be able to have the user manipulate vibrato in any way so as to suit his or her needs. At that time, it seemed there was really no way to realistically alter vibrato speed, intensity or fade-in time in real time by merely using samples and crossfading. So LFO manipulation seemed to be the solution. And also at that time, it seemed to me that there was just no convincing way to simulate a good string player's vibrato using Kontatk's LFO's back then. It was ok, but not good enough.
Kirk Hunter Studios Spotlight Strings UPDATED Bertha KONTAKT | 4.12 Gb
Actually, Spotlight Strings started out as "Solo Strings 3" back in 2008. I was experimenting with Kontakt's LFO abilities to simulate string vibrato. This was due to the fact that I wanted to be able to have the user manipulate vibrato in any way so as to suit his or her needs. At that time, it seemed there was really no way to realistically alter vibrato speed, intensity or fade-in time in real time by merely using samples and crossfading. So LFO manipulation seemed to be the solution. And also at that time, it seemed to me that there was just no convincing way to simulate a good string player's vibrato using Kontatk's LFO's back then. It was ok, but not good enough.